HOLISTIC NARRATIVE
FUNCTIONAL SYSTEMS
ABOUT
TYLER
Tyler is a narrative director/designer with a long-standing reputation for excellence. He used to work full-time as a software engineer and moonlight as a writer in comics and animation. He has 10+ years of experience working in games (7+ in lead narrative roles). He loves combining his engineering and narrative backgrounds to create highly collaborative environments.


PROJECTS






Dream Daddy
Director / Lead Developer
Possessor(s)
Narrative Director / Writer
Solar Ash
Narrative Lead / Systems Engineer / UI
I leverage my unique background in story and engineering to specialize in creating cross-disciplinary narrative pipelines that allow rapid prototyping, pain-free information dissemination, and the empowerment of team members.
STORY
Script Writing | Encounter Design | Branching Dialogue| Outlining | Narrative Pillars and Themes | Worldbuilding and Compliance | Punch-up | Editing | Item Descriptions | Character Barks | Storyboarding | Environmental Storytelling | Brand Matching
TECH.
Unreal | Unity | Narrative Scripting and Tooling Pipeline | Reusable Systems/Templates for Content Creation | Dialogue Systems | Quest Systems | Data-Driven Tools | C# | Java | PHP | Ruby | C/C++
PROD.
Production Pipelines | Rapid Prototyping | Gameplay Tuning and Optimization | Adapting to Shifting Goals and Constraints | Feedback-Driven Development | Live Product Experience | Localization | V.O. Direction | Best Practices Documentation


